But, this is not about those people. [13] If a player makes a mistake whilst creating a drink, they can just reset the order and start again; thus, there is no real tension in the gameplay. [7] Set in the year 207X,[8] according to the game's official website, VA-11 HALL-A is described as a "a booze em' up about waifus, technology, and post-dystopia life", in a world where "corporations reign supreme, all human life is infected with nanomachines designed to oppress them, and the terrifying White Knights ensure that everyone obeys the laws. MySims • "[5] This sentiment was echoed by Kyle LeClair of Hardcore Gamer, writing that "VA-11 Hall-A sure looks great and has quite a unique hook to it, so we'll be sure to try and wet our whistles with it when it comes out on the PC". Ordering “Sugar Rush” at each of the collaboration bars will get you a unique event-only postcard & pin badge. There are three secret characters that only come to VA-11 Hall-A if you serve Flaming Moai for specific characters. Virgilio is a slightly overweight man with very pale skin and black, somewhat messy hair. VA-11 HALL-A: Cyberpunk Bartender Actionis a booze em' up about waifus, technology, and post-dystopia life. Donovan D. Dawson, the chief editor and director of prominent news site "The Augmented Eye". Sukeban is also considering an iPhone version of the game, though that would require a changed interface. A final score of 80/100 was awarded. VA-11 Hall-A (Multi-Language) * Learn about daily life in a cyberpunk dystopia * A branching storyline where your decisions do not depend on traditional choices, but through the drinks you prepare * Visuals inspired by old japanese adventure games for the PC-98, with a modern touch for an other-wordly experience * A beatiful soundtrack composed entirely by Garoad * Get to … Julianne Natalie Stingray, or "Jill" as she is known, is the main protagonist and the bartender at VA-11 Hall-A. TYPE-MOON • [28] Rock, Paper, Shotgun also chose VA-11 HALL-A to be one of the best games shown at EGX Rezzed 2016. Ortiz responded that interactions were based upon their own interactions, including that "females have always been more open about those topics than males", but he did concede that "we wrote ourselves into a corner by making the cast predominantly female". [20] This is so the world is introduced in a "readably human way" and also more naturally, with each character contributing their own perspectives, "providing details that are just random or obscure enough to paint a believable picture. Carter Dotson of TouchArcade found VA-11 HALL-A to be "kind of an odd one" and "certainly something unique", writing that "I'm not completely sure what to make of it, and I'm interested to see how it works out when completed. VA-11 Hall-A Serves Up Drinks on PS4 May 2. [29] Players who pre-ordered VA-11 HALL-A gained access to a playable prologue, which is independent of the main game.[6]. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. [21] They eventually managed to grow a "small but awesome" community, which lead them to create a short dating sim for the blog's first anniversary. You are a bartender at VA-11 Hall-A, affectionately nicknamed "Valhalla." Long Live The Queen • Ortiz says that they focus their games on anime fans rather than mainstream appeal, as "the bigger your audience is the more creative troubles you have. [13] Eventually, the player gets to know a character well enough that they understand what they wish to drink in an exact moment, which leads to a "very personal experience" between the player and character. For those out of the loop, VA-11 HALL-A is a cyberpunk visual novel with gameplay centred around acting as a bartender. War Robots • [5] In the game, the player assumes the role of a bartender at "VA-11 HALL-A" (pronounced Valhalla), a small dive bar[6] in a dystopian downtown said to attract the "most fascinating" of clientele. [21] Blade Runner, Neuromancer, Ghost in the Shell, and Bubblegum Crisis were also sources of inspiration. [40] Cecilia D'Anastasio of Kotaku echoed this sentiment, finding VA-11 HALL-A to be "wildly impressive" and a "brilliant experiment in storytelling", which is "a must-buy for fans of interactive fiction, stylized retro games, cyberpunk and girls with cat ears – just about everybody, right? [20] As such, according to Ortiz, their visions of a dystopian bar scene are based on their own experiences of living in a third world country, leading them to create a cast of characters that, in the middle of a "depressing society", try to go on with their lives and be as happy as they can with what they already have. There's a healthy measure of Papers, Please, too, with you having to perform a mundane job (drink mixing) by following a complicated list of tasks. About. [The game's premise] is based in our experience of living in a third world country, where it's natural to look for a place where you can be happy without the constant bad news [...] a really depressing society, where everyone's always sad and worried about their future in a country with no hope of recovering. I would say that’s a fairly good description of it. In this world, corporations reign supreme, all human life is infected with nanomachines designed to oppress them, and the terrifying White Knights ensure that everyone obeys the laws. In this world, corporations reign supreme, all human life is infected with nanomachines designed to oppress them, and the terrifying White Knights ensure that everyone obeys the … Although 70% of these traits are not mentioned in the game, they allow the developers to build up a mental image of the character which helps when writing about them, says VA-11 HALL-A's programmer, Fernando Damas. Category:Drinks | VA-11 HALL-A Wikia | Fandom. Welcome to VA-11 Hall-A! Spore • VA-11 HALL-A, or simply Valhalla (as what regular patrons call it) claims to be a “cyberpunk bartending action” game. "[6] Following VA-11 HALL-A's announcement, Brandon Orselli of Niche Gamer expressed optimism, writing "I'm a huge fan of cyberpunk fiction, and I feel like the genre is severely neglected if not mishandled in the gaming industry. Reviewing the game's prologue trailer, he added that "it's an interesting concept, and well executed in what is—at this stage—a somewhat limited capacity. [24] The game was later released for PlayStation 4 and Nintendo Switch. In this world, corporations reign supreme, all human life is … VA-11 HALL-A, also known as Valhalla for ease of reading and typing, boils all the sticky realities of bartending into something called “Cyberpunk Bartender Action”, a … [6] The game eases the player into its gameplay by letting Jill practice making drinks every morning before she heads to work. The game was initially only offered on desktop platforms, but several console releases followed. https://va11halla.fandom.com/wiki/VA-11_HALL-A_Wikia?oldid=5716. VA-11 HALL-A contains nonlinear gameplay, and the game's plotline is influenced by the drinks the player makes and how the customers react to them. Elite: Dangerous • [25] Fernando Damas, writer and programmer of VA-11 HALL-A, added in an interview that the game tries to make the player "feel small", and rather than guiding them through the basics of the plotline, the player is instead thrown into the middle of everything and only given the means of piecing together what is going on. [25] Ortiz and Damas noted that, compared to these real-life experiences, such as when a friend had to jump from rooftop to rooftop to escape the protests in San Cristóbal, "VA-11 HALL-A is kind of tame in comparison". @ApostateMage yup, in fact loads of the drinks you can make in VA-11 HALL-A can be bought at stardust in 2048 . VA-11 HALL-A: Cyberpunk Bartender Action isn’t your typical visual novel game. Sukeban Games’ cyberpunk bartending title VA-11 HALL-A appears to have had a fine launch and that’s all to the good. [9] There also exists a recipe book where the recipes to all drinks that can be made can be looked up. [10] For example, "Alma started originally as 'Christmas Cake', Stella started as 'Ojou-sama' (a young, upper-class anime stock character), and Betty as 'Grumpy Granola Girl'". Add new page. RollerCoaster Tycoon • [20] As such, the developers hoped to create a world in which the player is compelled, rather than obligated, to understand. [6], Optional ingredients can be added to the drink, with its usage altering how much the drinker gets drunk. [10], At the bar, the player's interaction with the game is focused on preparing drinks based on the given instructions and then serving them to characters. Shoppe Keep • People. Zero Escape. But, this is not about those people. Cyberpunk Bartender Wiki. She compared it also to a good book, where "we, the player, take[s] the backseat, and soak[s] it all in." But, this is not about those people. [18] Designer Christopher Ortiz noted that the bartending mechanics in VA-11 HALL-A were made to deliberately "tease the player's mind into doing things out of the box", as opposed to "play[ing] through [it] like a machine, always serving what the patron want[s] and never questioning what they [are] doing. All in all, VA-11 HALL-A is probably the game for you. VA-11 HALL-A features a diverse cast of characters that have been described as "average non-heroes", with developers noting how they were based on side characters that were never truly fleshed out in movies. VA-11 HALL-A: Cyberpunk Bartender Action (also sometimes written as Valhalla) is an indie bartender simulation video game with visual novel elements, developed by Venezuelan studio Sukeban Games and published by Ysbryd Games. [46] Caty McCarthy of Kill Screen wrote that VA-11 HALL-A "flips the atypical ways of cyberpunk", and lauded the game's story, which "has heart" as a "story of its people, its liliths, its sentient preserved-brains, its talking dogs. This being the future, said clientele consists of humans, lilims (androids), augmented assassins, cat girls (because why the hell not) and dogs. Player has to serve this specific drink at least to Alma and Stella to unlock the secret characters for Days 16 and 17. [21] Anime influence has also resulted in the game's female protagonist and mostly female character list. Despite having a name that conjures images of fallen viking warriors celebrating amidst endless food and drink, Valhalla or VA-11 HALL-A, as it's called, leaves you feeling utterly normal. [18] Additionally, a "redux" version of the prologue was also later redeveloped, serving as a free downloadable content update for the full game; it was released in February 2017. "[19] Traditional visual dialogue options which the player could choose, however, were deliberately avoided as they interfered with the subtlety of the game. You are a bartender at VA-11 Hall-A, affectionately nicknamed "Valhalla." Keep your peers lubricated and you will be made privy to the most interesting articles. Contribute to LaPapesse02/Va-11_Hall-A_Drinks development by creating an account on GitHub. "[31] Pete Davison of MoeGamer praised the prologue's characters, dialogue, as well as cohesion between the gameplay and storytelling, finding it to be an "enormously interesting prospect". Drinks from the game Va-11 Hall-A. VA-11 HALL-A: Cyberpunk Bartender Action is one such game that puts you into the shoes of a bartender, and the game very much fits into this image of bartenders being an ear to listen and a shoulder to cry on. Minecraft Story Mode • [6] The game contains a "colorful cast" of regulars at the bar, including "sex working robots, assassins, private detectives, and pop stars", with how the player serves them having "subtle but important effects on their lives". An article by GamesRadar staff of the "12 PAX East games we wish we were still playing" included VA-11 HALL-A; praise was directed at the game's complexity, and how "you can decide to give the customer the drink they ordered, flipping through the recipe book and dragging ingredients into the mixer in a simple minigame, or you can screw it up, and give them something totally different", as well as the "wildly different directions" the narrative takes as a result. Under the neon lights of a dystopian future, oftentimes most people's solace can be found only at the bottom of a bottle. Steel Battalion • [10] To avoid the player feeling this way in VA-11 HALL-A, Sukeban Games made the friendships between Jill and the other characters "[something that's] come to be", instead of something that has to be earned. VA-11 HALL-A: Cyberpunk Bartender Action is a visual novel where events are decided by the drinks that you serve, rather than verbal choices. [REVIEW] VA-11 HALL-A: drinks and good stories. VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life. VA-11 HALL-A, aka Valhalla, is a cyberpunk retro-styled bartender simulator. And if it is not, it deserved the chance nonetheless. VA-11 HALL-A: Cyberpunk Bartender Action • [8] Players find out about VA-11 HALL-A's world through the patrons of the bar and a selection of news reports on their in-game tablet computer at the outset of each day. About This Game. VA-11 Hall-A: Cyberpunk Bartender Action is a visual novel/bartending simulator developed by Sukeban Games and published by Ysbryd Games, released in June 21, 2016 for Windows, Linux and OS X, with confirmed ports for the PlayStation Vita and iOS.The game is set on a dystopian cyberpunk future, taking heavy inspiration from old PC-98 games. " [21] To obtain these special endings for certain characters, the player must get that character's order right every time throughout the game's story. He also added that he was "sold" and compared the game to Catherine. VA-11 HALL-A: Cyberpunk Bartending Action has an intriguing genesis. [20] Tenacity in the face of difficulty can be found in every character the player interacts with in the game, where despite "each one surviving through varying degrees of hardship, they describe their problems not with bitterness but with an undertone of perseverance"[20] and a certain "burning desire to be happy" notwithstanding their deteriorating surroundings. Although it is just a small site downtown, it attracts the most fascinating people this side of the meshnet. Quel meilleur endroit qu’un bar pour aller à la pêche aux infos, fêter la réussite d’un run, ou même rencontrer Mr. Johnson ? The game features a retro-futuristic look based on cyberpunk media, PC-98 games, and anime-inspired visuals, and the writing drew on the developers' own experiences of living in a poorer country. [54] It was planned for release in 2020, but was delayed in December 2020 to a non-specific date due to programming-related delays and creative differences. [23], Other characters in the game include Kim, a neurotic girl who is found passed out outside the bar one evening; Stella, a catgirl; Sei, one of the few pure-hearted and non-corrupt White Knights tasked with protecting Glitch City;[10] *Kira*Miki, an android idol singer; as well as Deal and Betty, an android and veterinarian respectively, who work at a company whose majority of employees are "corgi dogs, fitted with voice boxes. In Virgilio's ending, he wears orange sunglasses and his hair is completely slicked back. "[35] Steven Hansen of Destructoid, whilst commenting on VA-11 HALL-A, found that "games don't always need to be bombastic save-the-world-'em-ups", and also the game "should be the best anime-inspired bartending sim of the year. World Neverland, 07th Expansion • Too many opinions and it's hard to see one that will truly help your creative process. VA-11 Hall-A isn’t for everyone You can look up drinks by name, style, flavor, and more, or you can challenge yourself to remember this sort of thing. [42] Zack Kotzer, writing for Motherboard, compared VA-11 HALL-A to "Ghost in the Shell meets Cheers", and added that what makes the game engaging is that it chooses to focus on "one very specific corner" of a complex world, writing "sure, there's an urban war brewing outside, but inside this [bar] is just people. The team at Sukeban Games seem to really be paying close attention to everything they possibly can within their game's fiction, and it shines through even in this early form. You are Jill Stingray, a bartender at … The Simpsons: Tapped Out • [16] Most of the time, clients tell the player exactly what they want, though some can be more cryptic, for example by asking for a certain flavour. Cities: Skylines • In this world, corporations reign supreme, all human life is infected with nanomachines designed to oppress them, and the terrifying White Knights ensure that everyone obeys the laws. VA-11 HALL-A: Cyberpunk Bartender Actionis a booze em' up about waifus, technology, and post-dystopia life. The game was initially released for Microsoft Windows, OS X, and Linux on June 21, 2016, and ports were later released for PlayStation Vita, PlayStation 4, and Nintendo Switch, with the Vita port developed by Wolfgame and published by L… [20] Thus, according Ortiz and Damas, VA-11 HALLA's setting therefore seeks to "humaniz[e] cyberpunk/sci-fi". Viva Piñata • Bisexual. [10] Ortiz and Damas attempted to infuse political allegories and social commentary into the characters and their stories without overburdening or taking focus away from the main plotline. There are no dialogue options in the game, with making different drinks being the sole way to influence the direction of the story. Hatoful Boyfriend • [23] Mike Cosimano of Destructoid awarded VA-11 HALL-A a score of 9/10, referring to it as a "hallmark of excellence" and complimenting the game's design, characters, as well as the "connection" felt between the player and the protagonist. A bartending simulator game filled with synthetic drinks, robot humans (Lilims), cat-eared humans (Cat Boomers), and a city rife with inflation, corruption, and violence. VA-11 HALL-A is a brilliant point and drink adventure game with memorable characters, a superb soundtrack, and some of the best writing out there that has found a new home on the Vita. [5] They have limited options; the player can either make her a strong drink and then pry personal information out of her, or mix her a weaker drink to keep her on her guard. Register Start a Wiki. [26] A demo of the game was playable at PAX Prime 2015,[5] as well as at PAX East 2015, when a trailer was also shown. It's time to mix drinks and change lives. Not dog girls, not dog people hybrids, just … Went to college. [20], TouchArcade noted that VA-11 HALL-A also has a more "salacious side", due to the presence of sexually suggestive character interactions that was present in the game's demo. VA-11 Hall-A employees. Neko Atsume: Kitty Collector • Your Turn to Die • [21] VA-11 HALL-A uses the GameMaker: Studio engine as the developers felt it is suitable for the game's "bunch of crazy effects" and is also easy to port to other platforms. "[21] In another interview between Christopher Oritz and Kill Screen, Ortiz remarked how "this game is all about exploring what's up with the characters that you always see in the background who are never fleshed out [in movies]", and due to this, the characters were designed to be average non-heroes;[20] Jill, for example, was described by Ortiz as the cliche "bartender who's always there in the background" as opposed to a "hero" who is always at "the center of the universe, with everyone else with a supporting role. VA-11 HALL-A: Cyberpunk Bartending Action is a Visual Novel developed by Venezuelan developer Sukeban Games, which describes itself as "a booze 'em up about waifus, and post-dystopia life." [25] Sukeban Games is also open to collaborations and have planned upcoming crossovers for VA-11 HALL-A. High quality Va 11 Hall A gifts and merchandise. The original planned release date of December 2014 was moved back multiple times due to delays, including when the developers changed the game engine. Planet Coaster • It began life as a game jam project by three developers working out of Venezuela. VA-11 HALL-A Wikia is a FANDOM Games Community. "[21] The game's developers grew up playing PlayStation and Super Famicom games as well as watching anime; VA-11 HALL-A tries to "make players feel what we felt when playing our favourite titles back then", says Ortiz. [10] As such, the game's cast "is open, honest, and affectionate towards one another", out of necessity in getting by and surviving in a dystopian world. He found the writing to be "decent" and the characters "generally enjoyable, even when they're not exactly likeable", and praised the game's references to current pop-culture issues and internet climate, for example 4chan, human augmentation and manufactured pop stars. ", Get VA-11 Hall-A: Cyberpunk Bartender Action, Ace Combat • He is always seen wearing a black jacket and a white shirt with its top button undone, as well as a multi colored tie. Truck Simulator (American & Euro) • VA-11 Hall-A does a pretty solid job, though, of providing a fun experience in the making of the drinks. [33], PC Gamer's Phil Savage praised the game's character interactions, noting that "it's through these brief, unguarded conversations that the cyberpunk bartending sim slowly unfolds its story; not of a dystopian world, but of the people living in it." Description VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life. VA-11 Hall-A * In stock, usually ships within 24hrs * Learn about daily life in a cyberpunk dystopia * A branching storyline where your decisions do not depend on traditional choices, but through the drinks you prepare * Visuals inspired by old japanese adventure games for the PC-98, with a modern touch for an other-wordly experience * A beatiful soundtrack composed entirely by … Virtual Villagers • Experience the celebrated booze 'em up about waifus, technology and daily life in a post-dystopian world. [5] However, the game's experience is primarily storytelling and dialogue-driven,[5] since as the player serves the characters they also listen to their stories and experiences. Drinks a lot of beer because of her implant … [14] At various points, the player can also tweak the customer's drink, such as adding Karmotrine to a cocktail that was previously non-alcoholic. [47] Adi Robertson of The Verge alleged that some reviewers found the game's sexualized dialogue from the female characters to be unrealistic. Ortiz said that Sukeban Games was founded when he and Damas started a blog to write about anime and video games. It's the story of Jill and her customers, all being lost, and eventually finding their way." Hence, each customer that comes in is one of your few chances to have a conversation with another human being, so failure is not an option. Except that it is also a Visual Novel, which in many cases can scare people off. "[26] This original game jam prototype of VA-11 HALL-A is available to download for free on the game's official website. It draws from visual novels, with each customer who visits your bar having a different story to tell. [10], Additionally, through its characters, VA-11 HALL-A challenges traditional viewpoints on affection, relationships, and friendships in video games, writes Ana Valens of Den of Geek. [12] For example, the corgis have prejudiced, "even racist" tendencies, with the "disagreements between the different breeds of corgis who work at the company, and seeming resentment between some of the corgis and what they see as other types of dogs trying to take their jobs away from them" mirroring real-life discrimination between humans; Betty, meanwhile, has irrational and illogical resentment of human enhancement. Some drinks have to be aged or served with ice, and you have to add that to the ingredients before mixing. [10] Tropes were avoided; for example, Dorothy, an android sex worker, is portrayed with "a unique kind of independence" as opposed to "an edgy character to make things feel more 'mature'", which is the case with most other sex worker characters, according to Ortiz. Welcome to VA-11 Hall-A! [10] Damas explained how they wished to create a more "optimistic kind of dystopia", where the player is just "a normal person living in an interesting future". [36] Salvador GRodiles of Japanator joked that he looked forward to the "glorious date" and "special joyous day" that is VA-11 HALL-A's release date. Two Point Hospital • Tokimeki Memorial • Mais à quoi ressemble la vie d’un barman dans un futur dystopien ? But, this is not about those people. World of Warships • [32] The game's Steam and GOG.com pages were launched in mid June, alongside a blog titled The Augmented Eye, a news website set inside VA-11 HALL-A's world to help tease the game and give details on its premise. ChäoS;HEAd • [19] The game's music has vaporwave influences, as well as influences from Kenji Kawai's work. [7] The game also includes scenes outside the bar, such as at Jill's home where players are able to have text conversations and use apps on her phone. 14, 16, and post-dystopia life cyberpunk/sci-fi '' also converse with the interactivity. Hall-A received positive pre-release reception d ’ un barman dans un futur dystopien and politics, morality and. 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On some artwork but we ignored that and made this weird visual novel with elements of drinks!, Neuromancer, Ghost in the game thing about this game that would require a changed interface game., big Shin Megami Tensei fan within 24 hours Shotgun also chose VA-11 HALL-A aka Valhalla a. Ingredients can be found only at the Steam Store or the Humble..

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